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Creating a Realistic Looking Object Using V-Ray
Source - Republicofcode.com Category - V-Ray
This tutorial will teach you how to create a realistic looking object using V-Ray which is a very popular renderer that is widely used in the making of movies and videogames...
Rating:   Hits: 986 Added: Wednesday, 22 Apr 2009
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Modeling and Animating a Light Saber
Source - Republicofcode.com Category - Modeling
This tutorial will teach you how to create a Light Saber - the weapon featured in the Star Wars saga. This is an intermediate tutorial that will require you to know your basic way around 3D Studio max.
Rating: Hits: 570 Added: Wednesday, 22 Apr 2009
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Creating a Foggy Scene Using Fog and Volume Fog
Source - Republicofcode.com Category - Texturing
This tutorial will teach you how to create a foggy scene in 3D Studio Max. I applied this effect to the ending result of my previous tutorial about Texturing (Using UVW and Unwrap UVW).
Rating:  Hits: 453 Added: Wednesday, 22 Apr 2009
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Texturing (Using UVW and Unwrap UVW)
Source - Republicofcode.com Category - Texturing
This tutorial will teach you a couple of methods to use to texture your objects in 3D Studio Max.
Rating:  Hits: 412 Added: Monday, 20 Apr 2009
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Poly Modeling Technique
Source - Republicofcode.com Category - Modeling
Poly Modelling is one of the most common modeling techniques. It is easy to use, but it consumes a lot of time and effort as your are required to copy the existing edges to make new ones and then align the vertex of new edges to the blueprint.
Rating: Hits: 414 Added: Monday, 20 Apr 2009
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Creating a Windows-like Flag Logo
Source - Republicofcode.com Category - Basics
This tutorial will teach you how to create a Windows like logo as shown in the image below..
Rating:  Hits: 477 Added: Monday, 20 Apr 2009
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Making Clay Renders
Source - Republicofcode.com Category - Rendering
Clay render is used to show the details of any model you create in any 3D application. One of the best plugins for clay render is Brazil R/S for 3D Studio MAX, but such a plugin will cost you alot of cash. This simple tutorail will show you how to create a \"clay rander\" using your default 3D Studio MAX rendering engine without spending any extra cash for any extra plugins.
Rating:  Hits: 582 Added: Monday, 20 Apr 2009
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Free 3D model - Bottles
Source - Maxattivo Blogspot Category - 3D Models
Simple frosted glass decoration bottle 3d model.
Rating: Hits: 551 Added: Sunday, 19 Apr 2009
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Free 3D model - Desklamp Massive 38809-55-10
Source - Maxattivo Blogspot Category - 3D Models
3d model a copy of the same named desk lamp.
Rating:   Hits: 556 Added: Sunday, 19 Apr 2009
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Free 3D model - Vikaga Velvet Sofa
Source - Maxattivo Blogspot Category - 3D Models
Big velvet sofa 3d model. Of course with pillows. Double-F was made fully with geometry so try to paste this model in complete environment for best looking.
Rating:   Hits: 604 Added: Sunday, 19 Apr 2009
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Unwrap UVW Texturing Part 2
Source - Escalight.com Category - Materials
In previous tutorial Unwrap UVW Texturing Part 1, I have explained about 8 steps using Unwrap UVW. This tutorial is an addition to that tutorial. We will learn about stitching to create continuous mapping. This feature is important, especially in organic mapping. Consider this, when you texture human, you separate head and body as different mapping cluster. As a result, when you render, there may be a mark in the neck because the mapping cluster is not continuous.
Rating:  Hits: 355 Added: Thursday, 16 Apr 2009
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Unwrap UVW Texturing Part 1
Source - Escalight.com Category - Materials
I have wrote tutorial titled Understanding Unwrap UVW. In that tutorial, I explained how to use Unwrap UVW to texture a box. But, in that tutorial I assumed we already had a scanned texture. So, Unwrap UVW is used only to match faces with appropriate texture. Now, in this tutorial I will explain 8 steps how to texture an object using Unwrap UVW. You can use these techniques for almost any object needed to be textured, especially if you want to texture a low poly model for games.
Rating:  Hits: 331 Added: Thursday, 16 Apr 2009
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Startx.zip
Source - The3dstudio.com Category - Freewares
tool to create STARSFIELDS for MAX. no realy plugin, but usefull. easy! ....more
Rating:  Hits: 260 Added: Thursday, 16 Apr 2009
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Flat Mirror
Source - The3dstudio.com Category - Basics
This tutorial explains how to make a flat mirror.
Rating:  Hits: 436 Added: Thursday, 16 Apr 2009
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Complete Tire
Source - The3dstudio.com Category - Modeling
This tutorial explains how to model a tire: the thread and a simple rim.
Rating:  Hits: 724 Added: Thursday, 16 Apr 2009
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Car Mapping
Source - The3dstudio.com Category - Materials
This tutorial explains how to map a car, but giving each part a UVW map and map channel.
Rating:   Hits: 549 Added: Thursday, 16 Apr 2009
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Modeling With Spline & Lathe
Source - Republicofcode.com Category - Modeling
There are so many ways that you can use to transform a 2D drawing into a 3D model using 3D Studio MAX. This tutorial is going to teach you how to use Spline and Lathe to achieve this goal, but before we start, you are required to be introduced to what Spline and Lathe mean.
Rating:  Hits: 377 Added: Thursday, 16 Apr 2009
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Open Material libraries from Directory
Source - 3idee.nl Category - Max scripts
Select a path where all you material files are. Click the pull-down menu and select a material library, it will automatically load in the material browser. This is a macroscript, after running the script you will find it in the \"3idee Tools\" category.
Rating:  Hits: 447 Added: Friday, 27 Feb 2009
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Random material ID
Source - 3idee.nl Category - Max scripts
This script randomizes the material ID\'s in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly), run the script, assign a Multi/sub material to the object.
Rating:  Hits: 486 Added: Friday, 27 Feb 2009
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Attach by Material
Source - 3idee.nl Category - Max scripts
This scripts converts objects with the same material to a single object named after the spcific material.
Rating:   Hits: 358 Added: Friday, 27 Feb 2009
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