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Simulating Car Motion Using Reactor (Wheel)
Source - Republicofcode.com Category - Reactor
Reactor is a powerful tool that comes with 3d Studio Max, it makes it possible to simulate realistic dynamics based on physically-defined properties, such as hard body, soft body, cloth, and liquid.
Rating:  Hits: 641 Added: Saturday, 06 Jun 2009
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Recovering detailed normalmaps from photo textures
Source - CGTextures.com Category - Texturing
Scott Warren explains how he extracts much more detailed normalmaps from photos. This technique allows you to create normalmaps with very large features instead of a fine grained pattern.
Rating:  Hits: 769 Added: Thursday, 21 May 2009
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Advanced blending in Photoshop using \\\\\\\'Blend If\\\\\\\'
Source - CGTextures.com Category - Texturing
Learn how to quickly blend layers based on intensity. Add dirt in the cracks of stones, selectively recolour textures without labourious mask painting! This technique has lots of uses, and it will save you tons of time.
Rating:  Hits: 847 Added: Thursday, 21 May 2009
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Creating worm hole effect in 3ds max
Source - Futurion3D Category - Special FX
I will show you how to create cool wormholes with 3ds max. Follow the below link for more details...
Rating:  Hits: 923 Added: Tuesday, 19 May 2009
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Tutorial: 3DS Max - 3D Tire Tutorial
Source - MOO2U.com Category - Modeling
This tutorial will explain how to create the tire tread as shown in the below link...
Rating:  Hits: 784 Added: Monday, 18 May 2009
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3ds Max: UV Maps
Source - cs.elderscrolls.com Category - Texturing
After having a rather large dilemma concerning my textures and them being exported correctly from 3D Studio Max into NifSkope or the CS, I\'ve decided to write this tutorial, as I\'ve seen really no other good reference on the subject. There are several guides to reskinning and retexturing, but none of them really go into much detail concerning 3D Studio Max or UV maps... That in mind, hopefully you\'ve come to the right place.
Rating:  Hits: 677 Added: Thursday, 14 May 2009
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3ds Max: Vertex Painting
Source - cs.elderscrolls.com Category - Texturing
Follow the tutorial link for more details....
Rating: Hits: 383 Added: Thursday, 14 May 2009
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Working With Nifs 401 : Particles
Source - cs.elderscrolls.com Category - Particles
Particles are a special type used in creating a number of different types of effects. Smoke, magic sparkles, sparking fields of color, wobbling fog, the list goes on. Each particle is an instanced plane-shape displaying a specified image....
Rating:  Hits: 420 Added: Thursday, 14 May 2009
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3D Modeling the Mouth in 3DS MAX
Source - GFXZoom.com Category - Character Modeling
Start Polygon Modeling Picture 1. Place the first polygon according to the picture. Remember to check the location of the polygon in both Front and Right views. Start the modeling by creating a plane object in the Front view. Change the width...
Rating:  Hits: 571 Added: Thursday, 14 May 2009
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3D Modeling a Human Head
Source - GFXZoom.com Category - Character Modeling
Human head is one of the most difficult subjects to model believably. The structure and form of a human face is so familiar to everyone that even a small fault in the 3D model is easy to notice.
Rating:  Hits: 906 Added: Thursday, 14 May 2009
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A sphere in abstract scenery V-ray
Source - GFXZoom.com Category - V-Ray
With the following tutorial, you’ll get to know how to create a sphere with some interesting materials, scenery and lights, using for this purpose a rendering engine v-ray and 3ds max. :: Index :: 1. Scene 2. Materials 3. Light Scene Step 1 First create a “plane“,...
Rating:   Hits: 642 Added: Thursday, 14 May 2009
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Pen Tutorial
Source - 3DGurukul.com Category - Modeling
The Pen Tutorial is made in 3DS Max and was created by 3DGurukul.com...
Rating:  Hits: 735 Added: Friday, 08 May 2009
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Advanced blending in Paint Shop Pro using \'Blend Ranges\'
Source - CGTextures.com Category - Texturing
A tutorial by Doofi which explains how to use the Blend Ranges in Paint Shop Pro
Rating: Hits: 349 Added: Thursday, 07 May 2009
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Alpha mask background trick
Source - CGTextures.com Category - Texturing
A quick and easy way to make your alpha masked textures blend nicer into the background.
Rating:   Hits: 666 Added: Thursday, 07 May 2009
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Auto Key Tutorial, AKA: Easy Animation
Source - Republicofcode.com Category - Animation
This tutorial will teach you how to easily animate an object using the Auto Key animation technique, this technique lets you animate without bones or anything. Using this technique you set the initial and final stages in the animation and the program automatically creates all the stages in between them making you a smooth animation without a lot of pain. You could use vertices, faces, objects, or anything including any modifier that lets you alter the shape of a model to animate using this technique. This tutorial is targeted at mid-level 3DS MAX people who want to get into animation.
Rating:  Hits: 589 Added: Thursday, 07 May 2009
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Creating and Applying Reflective Materials
Source - Republicofcode.com Category - Materials
This tutorial will teach you how to create and apply a reflective material with ease. You are required to have some basic knowledge on how to use 3D Studio Max to follow this tutorial. Our end result should look similar to the image below.
Rating:  Hits: 533 Added: Thursday, 07 May 2009
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Modeling a Spaceship in 3D Studio Max
Source - Republicofcode.com Category - Modeling
This tutorial will teach you how to model a spaceship in 3D Studio Max, I have once read a similar tutorial for Maya and I thought that I should do a spaceship tutorial for 3D Studio Max, which happens to be my favorite over Maya. I have created this tutorial on version 6.0, but you can follow the tutorial regardless of what version you run.
Rating: Hits: 489 Added: Thursday, 07 May 2009
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Introduction to Splines
Source - The3dstudio.com Category - Basics
This tutorial explains the idea behind splines, what they are, and how to create them.
Rating: Hits: 540 Added: Wednesday, 22 Apr 2009
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Multi Sub-Object
Source - The3dstudio.com Category - Basics
This tutorial explains what multi-sub objects are and what they can do and mean for you.
Rating: Hits: 377 Added: Wednesday, 22 Apr 2009
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Map Channels
Source - The3dstudio.com Category - Texturing
This tutorial explains how map channels work in 3D Max.
Rating:  Hits: 291 Added: Wednesday, 22 Apr 2009
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